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NPC Generator

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Advanced [show]


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He is typically in his Spy uniform. He has styled his white fur well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He would rather hide behind his crafts than deal with other people.

History: Serpent was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has worked as a Spy like his mother before him.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and to be a fletcher again

Ideals: Artistic. Flaws: Selfish, Shy. Bonds: Job, Attractive. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Serpent In the Wind, Male Tabaxi Commoner 8
Medium (6'9") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Medicine +3, Nature +6
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp.


Social Check DCs


Fargas Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is wearing a long, green cloak. He keeps his chestnut hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Fargas hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he's in love

Ideals: Fighting. Flaws: Insomniac. Bonds: Slave, Enemies, Adventurer, Has a crush. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Fargas Leagallow, Male Halfling Monk 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nelkin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Joker. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Nelkin Warmwater, Male Halfling Paladin 4
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 sp.


Social Check DCs


Warryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'3" and wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He has a very tight haircut. This gray eyed northerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north to a Bricklayer, Warryn learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Warryn Lingenhall, Male Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Athletics +0, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp. Alexandrite (500 gp). Amber (150 gp). Red spinel (150 gp).


Social Check DCs

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