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NPC Generator

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Advanced [show]


Norman Winthrop, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. His tied-back hair is blonde. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Bonds: Criminal record, Military, Job. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Norman Winthrop, Male Human Sorcerer 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Folgûm Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. He wears a colorful flower in his chestnut hair. His eyes are gray and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a necromancer, Folgûm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to unite with his sister

Ideals: Joker, Optimist. Bonds: Attractive, Mentor. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Folgûm Blankley, Male Half-Orc Rogue 4
Medium (5'6") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Ivellios Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a blue and black handkerchief worn on his right side. He has a black handlebar mustache and slicked back black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: He got into the Bookbinder business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.

Motivation: He is terrified, and will act out of fear; and revenge

Flaws: Ugly, Shy, Fearful. Bonds: Enemies, Job. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Ivellios Dalanthan, Male Elf Paladin 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Theobald Hadley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His hair, while still mostly silver, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has recently gotten a pet goose that steals things from people.

Motivation: To unite with his brother; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Bonds: Poor, Criminal record, Immigrant, Enemies, Family. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Theobald Hadley, Male Human Wizard 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 500 gp. Golden yellow topaz (1600 gp). Tiger eye turquoise (6 gp).


Social Check DCs

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