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NPC Generator

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Advanced [show]


Richard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling blue eyes.

Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Gifted. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Richard Jacobs, Male Human Paladin 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" eastern man, he wears light armors faded through time and improper care. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Gilthur's homeland. Gilthur decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Bonds: Immigrant, Debt. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Gilthur Silveraxe, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 8 (-1)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Celestial, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Solomon Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Fortune-teller profession.

History: He got into the Laborer business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and balancing his hectic life and new laborer responsibilities is difficult

Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Solomon Whitby, Male Human Warrior 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)18 (+4) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Coral (160 gp).


Social Check DCs


Morkral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Morkral would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Opinionated, Fighting. Bonds: Military, Job, Religious. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Morkral Graybeard, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 230 gp.


Social Check DCs

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