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NPC Generator

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Advanced [show]


Alberich Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white tunic with black highlights, and long tan pants that bunch up around his shoes. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is silver and curly. He has gleaming, smiling blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small desert village. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Nature, Slave. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alberich Strongheart, Male Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Tanglefoot bags.


Social Check DCs


Cockaby Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. His golden hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Tailor again; and he is content

Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Cockaby Musgraben, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 8 (-1)13 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gimble Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel coat over a blue low-cut shirt, and a deerstalker hat upon his head. His long silver hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: He got into the Roofer business at a young age. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He then took over the family business and is one of the better Roofer for hire.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Philantrophist, Gifted, Logical. Bonds: Attractive, Job. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Gimble Oomtrowl, Male Gnome Fighter 10
Small (3'3") Gnome, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 82 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +4

Possessions: Black pearl (1000 gp). Alexandrite (1000 gp). Golden pearl (90 gp).


Social Check DCs


Ernest Norton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries halberds. His blonde hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a very good compulsive liar and kleptomaniac.

History: He was always a brilliant, if unscrupulous mind. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world

Ideals: Fighting, Optimist, Logical. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Norton, Male Human Expert 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 400 sp.


Social Check DCs

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