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NPC Generator

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Advanced [show]


Chay Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Chay is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Pacifist, Fighting. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Chay Greenbottle, Male Halfling Commoner 13
Small (3'4") Halfling, Chaotic Evil (CR 13)
Armor Class 16
Hit Points 46 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +9, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +6

Possessions: 500 pp. Jade (90 gp). Azurite (16 gp). Chrysoprase (20 gp). Deep blue spinel (1100 gp). Star rose quartz (20 gp). Fire opal (500 gp). Rhodochrosite (16 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Târz Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his left hand. He has a long golden beard with little hanging trinkets. His blue eyes peer out from beneath his broad red hat.

Personality: Târz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east to a Mercenary, Târz learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Mercenary.

Motivation: Sabotage a competitor; and to be a masseuse again

Ideals: Extrovert, Philantrophist. Bonds: In love, Job. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Târz Marston, Male Half-Orc Rogue 6
Medium (6'8") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 800 gp.


Social Check DCs


Immeral Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this man is wearing the road beaten gear of a warrior. He has no hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. Immeral is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the west to a Merchant, Immeral learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: To unite with his sister; and wants to open a new tavern

Ideals: Fighting, Opinionated. Flaws: Ugly, Addict. Bonds: Family, Job. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Immeral Yaeldrin, Male Elf Ranger 5
Medium (5'2") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)16 (+3) 9 (-1)12 (+1)
Skills Athletics +3, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Draconic, Aquan, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Onyx (60 gp).


Social Check DCs


Faran Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length black hair. He wears an eyepatch.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Halfling compassion.

Ideals: Fighting. Flaws: Ugly, Racist, Shy. Bonds: Mentor. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Faran Deephollow, Male Halfling Wizard 13
Small (3'3") Halfling, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 77 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (700 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1200 gp). Solid gold idol (200 gp). Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs

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