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NPC Generator

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Khrosh Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long chestnut hair is drawn into a two foot long braid. His blue eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Khrosh was born in the south. At a young age he loved to build and create. He has had some formal poetry training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Persistence, Artistic. Flaws: Insomniac, Shy. Bonds: Rich. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Khrosh Barlow, Male Half-Orc Sorcerer 2
Medium (5'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)12 (+1) 18 (+4)7 (-2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Fulbar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his left hand. He has a long black beard with little hanging trinkets. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Fulbar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Fulbar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted, Professionalism. Flaws: Insane. Bonds: Attractive, In love, Slave. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Fulbar Brushgather, Male Halfling Warlock 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)17 (+3) 16 (+3)10 (+0)
Skills Insight +6, Investigation +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Sylvan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 200 gp. Aquamarine (1000 gp).


Social Check DCs


Harbek Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries tridents. He has wavy blonde hair. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Nature, Guardian, Criminal record. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Harbek Fireforge, Male Dwarf Barbarian 3
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 18 (+4)15 (+2)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Orc, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chrysoprase (70 gp). Eye agate (4 gp). Star rose quartz (70 gp).


Social Check DCs


Gale Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly falchions and nunchakus. He has no fur. His eyes are copper.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer, Immigrant, Rich. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Gale Of Spirit, Male Tabaxi Cleric 3
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2200 sp. 2 Smokesticks. 6 Acid flasks. 1 Everburning torch.


Social Check DCs

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