Namfoodle Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length white hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He's also a talented Gardener, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and he is greedy
Flaws: Racist. Bonds: Attractive, Job, Military, Rich, Family. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Justin Enfield, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky white painted plate armor. He wears a deerstalker hat to hide his balding. He has amber eyes and a white hat with a green feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To clean up the streets; and to be a adventurer again
Ideals: Extrovert. Flaws: Disease. Bonds: Job, Adventurer, Guardian. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30 pp.
Morthos Luck, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in an above average manner. He wears a colorful flower in his chestnut hair. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also hits on women, regardless of circumstances.
History: Gifted from a young age, Morthos studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.
Motivation: Wants his loneliness to end.
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Has a crush. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Burgell Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and black handkerchief worn on his left side. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.
Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.
History: Burgell was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Bonds: Family, In love. Occupation: Stylist
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 60 (13d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
Possessions: Obsidian (13 gp). Hematite (13 gp). Black pearl (1600 gp). Obsidian (13 gp). Red-brown spinel (110 gp). Eye agate (13 gp). Black opal (1000 gp). Amethyst (110 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.
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