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NPC Generator

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Advanced [show]


Thradal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair and beard is wavy and long. He has gleaming, smiling brown eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small mountains village. He worked as a nervous Seamstress and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and to be a spice merchant again

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Thradal Daerdahk, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Giant, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 350 gp.


Social Check DCs


Sammal Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is renowned for his bright violet suits and hats. He wears a colorful flower in his white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: The child of a Glassblower, who enjoyed hunting, Sammal was taken on many hunting expeditions. In his 12th year, his parents were killed by a goblins raid, leaving Sammal alone in the world. After a stint in an orphanage, he was adopted. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and many goblins want him driven away

Ideals: Athletic, Gifted, Logical. Bonds: Attractive, Nature, Enemies. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Sammal Wary, Male Tiefling Warlock 8
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)10 (+0) 11 (+0)20 (+5)
Skills Religion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Amber (90 gp). Blue star sapphire (500 gp). Alexandrite (200 gp). Red spinel (90 gp). Moss agate (7 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He has a black handlebar mustache and slicked back black hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Flaws: Antagonistic, Shy, Insomniac. Bonds: Rich, Job. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Marston, Male Human Cleric 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 pp.


Social Check DCs


Ethereal Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in a clean violet cloak covering his clean studded leather. He is muscular with a powerful set of arms. His gray fur is smooth and relatively long. His amber eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.

History: He comes from a rich eastern family. In his 12th year, his parents were killed by a orcs raid, leaving Ethereal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ethereal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Ethereal Mist, Male Tabaxi Ranger 6
Medium (6'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs

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