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NPC Generator

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Advanced [show]


Flask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fancy black suit. He has moderate length white fur. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Flask grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He became a Carpenter soon after.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Flask On the Water, Male Tabaxi Paladin 7
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)19 (+4) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Halfling, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100000 cp. Tiger eye turquoise (5 gp). Malachite (5 gp). Azurite (5 gp). Chrysoprase (40 gp). 1 Minor magic item.


Social Check DCs


Art On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his gray fur to look like a famous performer. His amber eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Opinionated. Flaws: Forgetful, Ugly. Bonds: Religious. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Art On the Mountaintop, Male Tabaxi Wizard 3
Medium (6'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Magnifying glass. 1 Hourglass.


Social Check DCs


Sark Morley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His auburn hair is matted, messy, and big. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his brother before him, after school he went straight into learning to become a Blacksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Sark Morley, Male Half-Orc Bard 4
Medium (5'6") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Golden pearl (150 gp). Chrysoprase (70 gp).


Social Check DCs


Tim Harley, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He wears his golden hair up. His eyes are green.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and marry his brother to traveling adventurers

Bonds: Adventurer, Enemies, Family, Poor, Mentor. Occupation: Mason

Voice: Raspy

Attributes [hide]

Tim Harley, Male Human Warrior 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 80 gp. 3 Alchemist’s fire.


Social Check DCs

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