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NPC Generator

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Advanced [show]


Cloak Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. His brown fur is unkempt and raggedy. His fierce blue eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: Cloak was born in the west. At a young age he loved to build and create. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Cloak Of Storm, Male Tabaxi Expert 2
Medium (6'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Seebo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man wears just a violet suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His blonde hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.

Personality: Seebo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a brothel owner, Seebo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Mentor, Slave. Occupation: Shipwright

Voice: Speaks fast with a slight lisp

Attributes [hide]

Seebo Leffery, Male Gnome Monk 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a brown Stetson hat and brown clothes. His silver hair is cut jaggedly and amateurishly. His green eyes dart from person to person.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Greedy, Insane, PTSD. Bonds: Criminal record, Military. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Bucklal Underfoot, Male Halfling Warrior 11
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 67 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Athletics +4, Insight +7
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +7

Possessions: 240 pp. Jasper (30 gp). Moonstone (30 gp). Deep green spinel (90 gp). Citrine (30 gp). Iolite (30 gp). Azurite (6 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries with him a set of greatswords on his belt, each one with a opal on the hilt. His black hair is braided into rings. His violet unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others.

Ideals: Fighting. Flaws: Disease, Shy, Fearful. Bonds: Rich. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Oskar Daraln, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 8 (-1)16 (+3)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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