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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Karash Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He sports a flattop hair cut. He has several tiny sapphire earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Karash is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: Wants to raise his children well.

Ideals: Passionate. Flaws: Disease. Bonds: Rich, Family, Adventurer. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Karash Wedgwood, Male Half-Orc Ranger 8
Medium (5'3") Half-Orc, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Ignan, Halfling
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp.


Social Check DCs


Manfred Beckwith, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His long brown hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: Manfred was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Impeccable, Athletic. Flaws: Fearful. Bonds: Family. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Manfred Beckwith, Male Human Monk 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Adran Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has no hair. He wears large thick round spectacles.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Adran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Adran studied abroad. Adran was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Carter. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Enemies, Immigrant. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Adran Xiloscient, Male Half-Elf Commoner 4
Medium (5'4") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 16000 sp.


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, black shirt, and brown tie. He has auburn hair. He has hazel eyes and a grey hat with a black feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's attracted to the pc

Flaws: Depressed. Bonds: Immigrant, Job, Has a crush, Adventurer. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morgran Dankil, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 15 (+2)7 (-2)
Skills Deception +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1400 sp.


Social Check DCs

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