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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adrik Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of pickaxes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Adrik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Adrik reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Mentor, Military. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adrik Eversharp, Male Dwarf Fighter 8
Medium (4'5") Dwarf, Lawful Good (CR 8)
Armor Class 14
Hit Points 78 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)16 (+3) 18 (+4)8 (-1)
Skills Deception +2, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Gnoll, Goblin
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports blue clothing, slightly heavier than average wear. He wears his lavender fur up. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: A powerful necromancer made him what he is. While studying, he fell in love. They married and had a son. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Mentor, In love, Family. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

River Grass, Male Tabaxi Commoner 6
Medium (6'3") Tabaxi, True Neutral (CR 6)
Armor Class 15
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 800 gp. White opal (1400 gp).


Social Check DCs


Rathkran Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears tan cloth garments or leather armor. He has white crest. His red eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Adventurer, Mentor. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Rathkran Gygazzylyshrift, Male Dragonborn Adept 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Simple lock.


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this southern man is typically in his Interpreter uniform. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted martial powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Gifted, Artistic. Bonds: Job, Religious. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Kilvar Aranore, Male Dwarf Adept 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 20 (+5)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp.


Social Check DCs

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