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NPC Generator

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Advanced [show]


Oloric Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white armored body suit, with a simple black line shooting up and back down. He has done his best to style his black hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oloric Thrahak, Male Dwarf Expert 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nuraval Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He has moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Nuraval is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Extrovert. Flaws: Secretive, Disease. Bonds: Rich. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Nuraval Deepdelver, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 pp. 4 Antitoxin.


Social Check DCs


Eberk Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He is generally shirtless and showing off his tattooed chest. He wears his blonde hair up in a very large beehive style do. His brown eyes peer out from beneath his wide-brimmed brown hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently gotten a pet goose that steals things from people.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Hedonist, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Eberk Daerdahk, Male Dwarf Commoner 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 46 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Freshwater pearl (10 gp). Obsidian (10 gp). Deep blue spinel (300 gp). Zircon (50 gp). Alexandrite (300 gp). Aquamarine (300 gp).


Social Check DCs


Peren Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses like a well dressed Bellfounder does, marred by beers. His golden hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Peren studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. Recently he has begun working with bootleggers and crooks.

Motivation: To be a Butcher again.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Job, Criminal record. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Peren Cithreth, Male Elf Rogue 4
Medium (5'5") Elf, Lawful Evil (CR 4)
Armor Class 15
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 8 (-1)17 (+3) 11 (+0)13 (+1)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 200 gp.


Social Check DCs

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