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NPC Generator

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Advanced [show]


Ralf Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's attracted to the PC; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Has a crush. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Ralf Clapham, Male Human Cleric 7
Medium (5'6") Human, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 70000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his blue robe and has his glaive always slung over his shoulder. His tied-back hair is chestnut. His brown eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small desert village. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Passionate, Fighting. Flaws: Fearful. Bonds: Nature, Criminal record. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Himo Mellerelel, Male Elf Wizard 2
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)11 (+0) 15 (+2)14 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 140 gp. Pink pearl (130 gp). Golden pearl (130 gp).


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with deerstalker hat. He has no fur. He has a dull look in his copper eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and to find somewhere to settle down

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Antagonistic, Mundane. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Emerald Plume, Male Tabaxi Druid 4
Medium (6'9") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp.


Social Check DCs


Three Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a black broad hat and black clothes. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears a broad hat to cover his moderate length white fur. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Ideals: Justice. Flaws: Antagonistic, Ugly. Bonds: Rich, Criminal record. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Three Candle, Male Tabaxi Fighter 7
Medium (5'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills History +6, Insight +5
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs

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