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NPC Generator

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Advanced [show]


Aldous Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is thinning but still full. His half smiles and green eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Aldous was born with his father's beautiful face. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Justice, Optimist. Flaws: Insane. Bonds: Attractive, Nature, Family. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Aldous Alby, Male Human Expert 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)12 (+1) 8 (-1)9 (-1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alberich Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'4". He is dressed in an above average manner. His blonde hair is lengthy. He has gleaming, smiling brown eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Alberich was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To unite with his sister; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Attractive, Poor, Enemies, Family. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Alberich Trollbleeder, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Terran, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 130 gp. 1 Simple lock.


Social Check DCs


Fabien Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair and beard is wavy and long. This blue eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Cynical, Disease. Bonds: Rich, Slave. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Fabien Dunben, Male Gnome Ranger 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4 Alchemist’s fire. 6 Acid flasks. 1 Everburning torch.


Social Check DCs


Hamil Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male has a large violet mantle and cape that has been intricately interwoven into his yellow robe. He is tall, broad shouldered and powerfully built. He wears a feathered hat to cover his moderate length silver hair. He is baby faced.

Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Body Guard, Hamil learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to protect his home

Ideals: Gifted. Bonds: Religious, Job, Guardian, Enemies. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Hamil Tealeaf, Male Halfling Commoner 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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