Ozyman Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His brown hair is cut jaggedly and amateurishly. His brown eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of southern immigrants he idolized his father. A gifted student he started as a Spice Merchant, but he got bored and became a Butcher. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: His spouse's relatives view him with great suspicion; and wants a kiss
Ideals: Joker. Bonds: Has a crush, Immigrant, Job, Family. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 8)
Armor Class 13
Hit Points 89 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 800 gp. Fire opal pendant on a fine gold chain (700 gp).
Lone Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown Stetson hat and brown clothes. His fur is short and orange. His face is scarred and worn.
Personality: Eccentric and domineering, Lone will drive conversation. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Extrovert, Logical, Athletic. Flaws: Ugly, Mundane, Antagonistic. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 220 pp. Silver pearl (80 gp). Peridot (50 gp).
Ahrim Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'10" eastern man, he likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is matted, messy, and big. He has several tiny amethyst earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.
History: Born in the east to a Marshal, Ahrim learned a great deal about his father's area of expertise. Ahrim was born on a far eastern forest where he grew up under the tutelage of his father, an expert Marshal. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and to be a map maker again
Flaws: Ugly, Terse, Depressed. Bonds: Rich, Immigrant, Job. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 78 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Draconic
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1500 gp. Silver comb with moonstones (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vonbin Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His silver hair is thinning but still full. His amber eyes lackadaisically let the world flow into them.
Personality: Vonbin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of western immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Assassin
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
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