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Advanced [show]


Travok Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long white hair kept up in a rat tail. His eyes are blue and catlike.

Personality: He dislikes all the random violence that takes place in the east. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Ideals: Pacifist. Flaws: Fearful. Bonds: Nature, Slave. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Travok Bigtoe, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 18 (+4)7 (-2)
Skills Perception +6, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 140 gp. 1 Breastplate.


Social Check DCs


Chem Verity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large green mantle and cape that has been intricately interwoven into his violet robe. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise gold.

Personality: He snorts whenever he laughs or is feeling confident. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chem took refuge in the ruined castle and found the beat up sai and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Entrepeneur. Bonds: Poor, Nature, Adventurer, Has a crush. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Chem Verity, Male Tiefling Cleric 18
Medium (5'11") Tiefling, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 112 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)19 (+4) 14 (+2)14 (+2)
Skills Deception +8
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Celestial, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 16000 gp. Star rose quartz (70 gp). Banded agate (4 gp). Rose (70 gp). Brown diamond (4000 gp). Obsidian (4 gp). Freshwater pearl (4 gp).


Social Check DCs


Quick Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He sports a flattop fur cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Quick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of northern immigrants he idolized his mother. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Military, Immigrant. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Quick Plume, Male Tabaxi Rogue 6
Medium (5'5") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)17 (+3) 10 (+0)13 (+1)
Skills Insight +3, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wymar Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Brewer. He carries with him a set of ceremonial daggers on his belt, each one with a sapphire on the hilt. His hair is long and black with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. He has several tiny sapphire earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Brewer for hire.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Impeccable. Bonds: Job, Rich, Religious. Occupation: Brewer

Voice: French accent

Attributes [hide]

Wymar Larson, Male Half-Elf Sorcerer 14
Medium (5'1") Half-Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 59 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills History +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 800 pp. Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Embroidered and bejeweled glove (2000 gp). A small bag of saffron. (90 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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