Broce Dunben, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, he is an attractive figure. He wears an entirely white suit with yellow socks and a vest with buckled shoes. His brown hair, when down, is lengthy. He has blue eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Broce was born with his father's beautiful face. Broce was born on a far southern forest where he grew up under the tutelage of his father, an expert Fletcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Fearful, Disease. Bonds: Attractive, Job, Immigrant. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
Nalral Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a yellow suit, green shirt, and black tie. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his silver hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Rich. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 9000 cp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).
Drifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely green suit with black socks and a vest with buckled shoes, and carries spears. His beige fur is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Drifting grew up listening to his father's many stories. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To clean up the streets; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Guardian, Adventurer. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 11)
Armor Class 13
Hit Points 61 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 390 pp. 1 Minor magic item. 1 Minor magic item.
Morgran Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, yellow, dusty cloak. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of dire rats once and for all.
History: He got into the Armorer business at a young age. Through the years after Morgran was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Morgran's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants revenge against dire rats; and he wants to get laid
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Enemies, Has a crush. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp.
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