Quarion Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small desert village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Fighting, Impeccable. Bonds: Job, Adventurer, Nature. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Solid gold idol (800 gp).
Einkil Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. His hair is chestnut, silky, and of moderate length. His half smiles and gray eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Banker. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. He has set out to sabotage the competition.
Motivation: To be a Soapmaker again; and sabotage a competitor
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Job. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 63 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. Sardonyx (50 gp). Sardonyx (50 gp).
Watson Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in earthy colors with a tan and brown handkerchief worn on his left side, and a wedding ring on his left hand. His hair is brown, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.
History: He comes from a rich western family. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west; and he is wracked by social anxiety
Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: In love, Attractive, Rich. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. 4 Alchemist’s fire. 2 Antitoxin.
Nuraval Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His hair is long and silver with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. He has gleaming, smiling brown eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.
History: Nuraval hails from a village terrorized by drow. Cursed with lycanthropy at a very young age, Nuraval has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Athletic, Logical. Flaws: Greedy, Disease. Bonds: Enemies. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 5000 cp.
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