Beloril Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a brown suit, black shirt, and red tie. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the south. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Beloril and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 130 gp. Rhodochrosite (7 gp). White pearl (70 gp). Azurite (7 gp).
Gorbundus Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His rusty crest is long and unkept. His gold eyes peer out from beneath his small green hat.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Adventurer and found it very stressful. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Terran, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 900 gp. Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.
Zepar Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.
History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He is content.
Flaws: Insane, Impulsive, Mundane. Bonds: Poor, Immigrant. Occupation: Painter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2700 sp. 1 Silver holy symbol. 1 Silk rope.
Malmûg Ramsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He wears a top hat to cover his moderate length brown hair. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His religion dominates his actions; and he is a bit of a kleptomaniac
Ideals: Opinionated. Flaws: Ugly, Forgetful. Bonds: Mentor. Occupation: Spice Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 200 sp. 1 Masterwork Thieves’ tools.
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