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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Chad Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears professional attire. He wears his black hair up in a very large beehive style do. His violet eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Chad Jenkins, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Body Guard uniform. He has styled his red fur well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aggressive, abrasive, and angry, Right-Handed embodies much of what other species detest in the Tabaxis. He never wears the same outfit twice, unless he absolutely has to.

History: Right-Handed lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Right-Handed was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Right-Handed's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Right-Handed and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Criminal record. Occupation: Body Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Right-Handed On the Mountaintop, Male Tabaxi Expert 8
Medium (6'0") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)17 (+3) 12 (+1)17 (+3)
Skills History +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Auran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His silver hair is smooth and relatively long. This amber eyed westerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Many drow want him driven away.

Ideals: Persistence. Bonds: Attractive, Guardian, Religious, Enemies. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Gerard Heiser, Male Human Monk 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)14 (+2) 17 (+3)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Damien Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely grey suit with blue socks and a vest with buckled shoes. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Damien was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious, Enemies. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Damien Tealeaf, Male Halfling Expert 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 120 gp.


Social Check DCs

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