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NPC Generator

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Advanced [show]


Cockaby Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive. Bonds: Job, Religious, Adventurer, Criminal record. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Cockaby Nackle, Male Gnome Monk 12
Small (3'5") Gnome, Lawful Evil (CR 12)
Armor Class 13
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)17 (+3) 12 (+1)16 (+3)
Skills Insight +5, Performance +7
Senses Passive Perception 11
Languages Common, Gnome, Auran, Orc, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy tan suit. His silver hair is lengthy and is close to two feet long. His black eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Raam isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of southern immigrants he idolized his mother. After coming to the age of reason, Raam took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: He's in love.

Ideals: Impeccable, Gifted. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Raam Serenity, Male Tiefling Druid 4
Medium (6'7") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)17 (+3) 15 (+2)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Gnome, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 10 pp. Black star sapphire (600 gp). Moss agate (4 gp). Blue quartz (4 gp).


Social Check DCs


Tûkâ Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with broad hat. He has a small bristly mustache and wavy auburn hair. His fierce brown eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a desert tribe. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Professionalism. Bonds: Religious, Nature, Rich. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Tûkâ Tickle, Male Half-Orc Monk 2
Medium (6'2") Half-Orc, True Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 330 gp.


Social Check DCs


Purson Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly warhammers and falchions. He has moderate length purple hair. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.

History: Sold as a small child to a wizard, Purson was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Purson grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Purson. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Military, Mentor. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Purson Creed, Male Tiefling Adept 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 16 (+3)19 (+4)
Skills Deception +7, Nature +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 120 pp. Citrine (40 gp). Silver pearl (140 gp). Hematite (10 gp). Zircon (40 gp).


Social Check DCs

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