Habor Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He wears a top hat to cover his moderate length dark red hair. His eyes, though not visible through his cowl, are red.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his music dream.
Motivation: To reunite with his absent mother; and he feels kind of lost in life
Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Rich, Family. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 19 (+4) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Paymon Art, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is physically well-built. His purple hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Glassblower business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Glassblower.
Motivation: To be a Bather again.
Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 17)
Armor Class 11
Hit Points 128 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Infernal, Goblin
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
Possessions: 3000 gp. Black pearl (1200 gp). Violet garnet (1200 gp). Rose (70 gp). Peridot (70 gp). Lapis lazuli (9 gp). Sardonyx (70 gp). Sard (70 gp). Black pearl (1200 gp). Banded agate (9 gp). Jasper (70 gp). Chrysoprase (70 gp). Onyx (70 gp). Deep green spinel (60 gp). Obsidian (9 gp). Tourmaline (60 gp). Alexandrite (1200 gp). Azurite (9 gp). Star rose quartz (70 gp). Black pearl (1200 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). Lapis lazuli (9 gp). Black star sapphire (500 gp). Black pearl (1200 gp). White opal (500 gp). Black pearl (1200 gp). Jade (60 gp). Iolite (70 gp). Alexandrite (1200 gp). Violet garnet (1200 gp). Silver pearl (60 gp). Star ruby (500 gp).
Damien Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears an entirely grey suit with white socks and a vest with buckled shoes. His white hair is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. When Damien reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Miner job and began his own company from there.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Ugly. Bonds: Military, Mentor, Slave. Occupation: Miner
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Hugh Appleton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has wavy silver hair. His eyes are a pleasant gray.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a great chef.
History: He is a Hag in disguise. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends
Ideals: Gifted. Bonds: Enemies, Adventurer, Family, Debt. Occupation: Mayor
Voice: Irish accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp. An abacus with copper, silver and gold markers (160 gp).
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