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NPC Generator

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Advanced [show]


Anthony Cason, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a monstrous two handed axe. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling amber eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Anthony hails from a village terrorized by dire rats. A gifted student he started as a Unemployed, but he got bored and became a Fisher. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Optimist. Bonds: Rich, Job, Enemies, Family. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Cason, Male Human Bard 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 76 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Tim Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright green suits and hats. He keeps his long red hair kept up in a rat tail. His brown eyes dart from person to person.

Personality: Eccentric and domineering, Tim will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. A gifted student he started as a Doctor, but he got bored and became a Banker. He has worked as a Banker like his mother before him.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Extrovert, Logical, Optimist. Flaws: Mundane. Bonds: Job. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Tim Hornsby, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. Hematite (13 gp).


Social Check DCs


Purson Love, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His hair is dark red and curly. This black eyed southerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Purson hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in greatsword use. He then took over the family business and is one of the better Architect for hire.

Motivation: To be a Painter again; and to share knowledge with the world

Ideals: Entrepeneur, Fighting, Logical. Bonds: Job, Enemies. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Purson Love, Male Tiefling Bard 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1400 gp. Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Hunter.

Motivation: He wants nothing more than to rejoin the army; and to be a bellfounder again

Bonds: Job, Enemies, Military, Rich. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Ernest Sherwood, Male Human Commoner 10
Medium (5'2") Human, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +7

Possessions: 1600 gp. Silver chalice with lapis lazuli gems (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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