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NPC Generator

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Advanced [show]


Anthony Tenley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His silver hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Marshal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Layabout, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Ideals: Fighting, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anthony Tenley, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Immeral Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He is dressed in an above average manner. His blonde hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them

History: Immeral was born with his father's beautiful face. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Flaws: Insomniac, Shy, Insane. Bonds: Attractive. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Immeral Suithrasas, Male Elf Druid 10
Medium (5'0") Elf, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 72 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Arcana +8, Stealth +9
Senses Passive Perception 11
Languages Common, Elven, Aquan, Auran, Undercommon, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 100 pp. Silver ewer (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Cloth of gold vestments (180 gp). 1 Minor magic item.


Social Check DCs


Tricking Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered club and tarnished axe as well. He has styled his lavender fur well, parting it to the left. His eyes are yellow and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Rich, Military. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Tricking Of Ebony, Male Tabaxi Rogue 1
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Balimaar Addington, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy brown hair. He has a dull look in his green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich northern family. While studying, he fell in love. They married and had a daughter. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Balimaar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Opinionated. Bonds: Attractive, Rich, In love. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Balimaar Addington, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. Banded agate (16 gp). Onyx (50 gp). Obsidian (16 gp). 1 Masterwork Common Melee.


Social Check DCs

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