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NPC Generator

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Advanced [show]


Valafar Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has a moderate pudge and is not very fit. He keeps his red hair in a flapper bob. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Fletcher in town.

History: Born in the south to a Fletcher, Valafar learned a great deal about his father's area of expertise. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Impulsive. Bonds: Job, Enemies, Adventurer. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Valafar Fealty, Male Tiefling Rogue 1
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Bathin Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a broad hat to cover his moderate length black hair. His face is covered beneath a completely black helmet.

Personality: Bathin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic, Joker. Bonds: Criminal record, Slave. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Bathin Weary, Male Tiefling Warrior 6
Medium (6'9") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10000 cp. Azurite (6 gp). Blue quartz (6 gp). Azurite (6 gp).


Social Check DCs


Galinndan Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He keeps his white hair in a pixie cut. His hazel eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Galinndan isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Galinndan studied abroad. He was taken as a slave by a traveling circus and forced to perform Days after completing his studies, news broke out that his hometown was attacked by dire rats. Galinndan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His religion dominates his actions; and many dire rats want him driven away

Ideals: Impeccable, Gifted. Bonds: Slave, Enemies, Religious. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Galinndan Heiser, Male Half-Elf Adept 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 4000 sp. Coral (130 gp). Bloodstone (20 gp). Aquamarine (1600 gp). Silver pearl (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Deft, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His silver hair is heavily combed to the left. This black eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a wizard, Ekemon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 13 years.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Cynical, Selfish. Bonds: Mentor, Job, Military. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Ekemon Deft, Male Tiefling Commoner 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 280 gp. Brass mug with jade inlays (600 gp).


Social Check DCs

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