Dalgal Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears white leather gloves, a white jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. His brown hair is singed and shortened. His eyes are brown and beady.
Personality: Overbrimming with self-confidence, Dalgal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Slave, Military. Occupation: Bookbinder
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 4000 cp.
Jocelyn Kent, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long chestnut beard with little hanging trinkets. He has gleaming, smiling violet eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Engraver profession.
History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Sylvan, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Hoglik Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears rags and sports a simple walking cane. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and further expansion of business
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Family, Job. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Burgell Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Burgell took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Military, Nature. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 49 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
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