Einkil Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a Mortician, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record, Poor. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 82 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).
Aerdeth Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries shields. His white hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: To get a good night's sleep.
Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Bather
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1200 sp.
Solomon Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears bulky yellow painted plate armor. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his hazel eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a great chef.
History: He was born in the south. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Solomon's mother didn't care for him much, and the feeling was mutual. He was granted arcane powers by his dying brother.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Morthos Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His hair is purple and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Morthos wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them
History: Morthos was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and to unite with his brother
Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Poor, Has a crush, Family. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Jasper (70 gp). White opal (400 gp). Pink pearl (140 gp). White pearl (140 gp). Tourmaline (140 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
