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NPC Generator

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Advanced [show]


Azzakh Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his shield. He is muscular with a powerful set of arms. His crest is short and red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Laborer job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Immigrant, Military, Job. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Azzakh Caavylteradyn, Male Dragonborn Rogue 5
Medium (6'1") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Megged Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears yellow leather gloves, a yellow jacket, and tight pants. He has shaved his head bald. His fierce gray eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Nature, Religious. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Megged Asheton, Male Half-Orc Aristocrat 5
Medium (6'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black tunic with brown highlights, and long green pants that bunch up around his shoes. He has a long black beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Fonkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Optimist, Extrovert. Bonds: Attractive, Poor, Adventurer. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Fonkin Wildwander, Male Gnome Barbarian 8
Small (3'7") Gnome, Neutral Good (CR 8)
Armor Class 13
Hit Points 93 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 21 (+5)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Delg Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears tan trousers with green and pastel striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy red hair. He has a dull look in his violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Delg studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He feels threatened by others; and he is greedy

Ideals: Joker, Gifted. Flaws: Selfish, Fearful. Bonds: Rich. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Delg Burrowfound, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. Silver comb with moonstones (300 gp). Silver chalice with lapis lazuli gems (180 gp). Silver comb with moonstones (300 gp). 1 Masterwork Common Melee.


Social Check DCs

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