Hupe Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His skin is also unnaturally pale. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When Hupe reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he's looking for his big break
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 63 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 900 gp. Alexandrite (700 gp). Aquamarine (700 gp).
Beiro Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He comes from a rich eastern family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels the way he acts is they only way to get by in the world; and to protect his home
Ideals: Impeccable. Bonds: Family, Rich, Criminal record, Guardian. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Bharash Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long green crest kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.
Motivation: He is content; and to end his boredom
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Attractive, Poor. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 81 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear yellow tank tops with blue pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his auburn hair down. His eyes, though not visible through his cowl, are green.
Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing music.
History: Kody lived on a farm with his father, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Joker, Artistic. Flaws: Depressed. Bonds: Family, Nature. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 500 gp. Sard (60 gp). Aquamarine (400 gp).
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