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NPC Generator

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Advanced [show]


Galinndan Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, pastel cloak. His golden hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Galinndan was raised in a hard working conservative environment. When Galinndan reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Further expansion of business; and expand his business

Bonds: Attractive, Criminal record, Family, Job, Military. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Galinndan Ariessus, Male Half-Elf Ranger 4
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 36000 sp.


Social Check DCs


Kriv Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brass crest. He prefers to wear flannel. He has a hunchback. He wears his brass crest down. His eyes are red and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He seems to be bored by most things; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Emotional, Mundane, PTSD. Bonds: Religious. Occupation: Bounty Hunter

Voice: Old thin voice

Attributes [hide]

Kriv Ophinshtalajiir, Male Dragonborn Sorcerer 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 18 (+4)16 (+3)
Skills Insight +6, Persuasion +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp. Bloodstone (80 gp). Banded agate (8 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Robert Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear flannel. He keeps his auburn hair in a pixie cut. He has brown eyes and a brown hat with a black feather.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: When he was but 7 years old his parents immigrated from the south. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.

Motivation: Human compassion; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Robert Winthrop, Male Human Rogue 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)16 (+3) 15 (+2)11 (+0)
Skills Arcana +5, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp.


Social Check DCs


Dalgal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a blue Stetson hat and blue clothes. He is portly but not overly obese. His long red hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: Dalgal hails from a village terrorized by brigands. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dalgal took refuge in the large cave and found the beat up sai and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Insane. Bonds: Adventurer, Enemies, Nature. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Dalgal Aranore, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Abyssal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs

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