Goroth Cooper, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is lengthy. His eyes are amber.
Personality: Goroth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Goroth was born the youngest of three triplets. When Goroth reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.
Motivation: To unite with his brother.
Ideals: Artistic, Philantrophist. Bonds: Family, Military. Occupation: Bookbinder
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
William Prescott, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with his god.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs.
Bonds: Rich, Attractive, Religious, Immigrant, Nature. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 320 pp. 1 Minor magic item. 1 Minor magic item.
Duergath Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses in grey turtlenecks beneath a tan coat with blue slacks. His whole body is exceptionally muscular. He wears his silver hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.
History: Born in the east to a Ruler, Duergath learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Ruler job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Insomniac. Bonds: Immigrant, Attractive, Job. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Celestial, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.
Leaf Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. His fur is cut close to his head. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast desert. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Nature, Military, Adventurer. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 55 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 1500 gp.
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