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NPC Generator

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Advanced [show]


Barendd Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'5" and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He has no hair. He has brown eyes and a black hat with a tan feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Selfish, Shy. Bonds: Rich. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Barendd Balderk, Male Dwarf Wizard 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)9 (-1) 9 (-1)8 (-1)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Bucklal Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this southern man wears a green armored body suit, with a simple yellow line shooting up and back down. He has dyed his greying white hair a little too much giving a sharp white color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is frequently practicing swordplay.

History: Bucklal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: Halfling compassion; and wants to work out more often

Ideals: Athletic. Flaws: Racist. Bonds: Military, Poor. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Bucklal Warmwater, Male Halfling Monk 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)8 (-1) 18 (+4)11 (+0)
Skills Investigation +2, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Azurite (12 gp).


Social Check DCs


Raam Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long black hair is drawn into a two foot long braid. His skin is flawless and his red eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Navigator

Voice: German accent

Attributes [hide]

Raam Virtue, Male Tiefling Warlock 8
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 140 pp. Jet (160 gp).


Social Check DCs


Percival Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting tan shirt and pants. He wears a broad hat to cover his moderate length silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his mother was called into army service. A gifted student he started as a Architect, but he got bored and became a Performer. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Philantrophist. Bonds: Attractive, Job, Military, Enemies. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Percival Spaulding, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 sp. Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs

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