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NPC Generator

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Skoth Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. With bright auburn hair and a scraggly beard. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of western immigrants he idolized his father. Through the years after Skoth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Skoth's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Skoth Kendal, Male Half-Orc Monk 13
Medium (5'0") Half-Orc, Chaotic Good (CR 13)
Armor Class 13
Hit Points 101 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)14 (+2) 19 (+4)14 (+2)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Terran
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +6

Possessions: 4000 gp. Carnelian (80 gp). Jasper (80 gp). Chalcedony (80 gp). Star rose quartz (80 gp). Aquamarine (1300 gp). Zircon (80 gp). Peridot (80 gp). Alexandrite (1300 gp). Jade (70 gp). Violet garnet (1300 gp). Hematite (8 gp).


Social Check DCs


Thamuz Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length brown hair. His eyes are silver.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Bather, who enjoyed hunting, Thamuz was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist, Fighting. Bonds: Attractive, Poor, Nature. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Thamuz Dread, Male Tiefling Wizard 8
Medium (6'8") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)15 (+2) 16 (+3)16 (+3)
Skills Intimidation +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 1200 gp. Banded agate (10 gp). Moonstone (30 gp). Banded agate (10 gp).


Social Check DCs


Immeral Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy violet pantaloons and a black scarf. His feathered hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. Immeral is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Immeral was raised in a hard working conservative environment. A freak accident while working with his Bounty Hunter father left him crippled. He has worked as a Assassin like his father before him.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Flaws: Ugly, Disease. Bonds: Rich, Job, Family. Occupation: Assassin

Voice: French accent

Attributes [hide]

Immeral Ilphelkiir, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)16 (+3) 14 (+2)16 (+3)
Skills Investigation +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs


Andram Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His hair is red, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Andram Generous, Male Tiefling Cleric 4
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Alchemist’s fire. 1 Everburning torch. 1 Antitoxin.


Social Check DCs

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