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NPC Generator

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Advanced [show]


Nalral Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a yellow deerstalker hat and yellow clothes. He keeps his golden hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the south; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Nalral Rubyeye, Male Dwarf Aristocrat 3
Medium (4'5") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tree Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing, and carries hammers. He keeps his beige fur in a flapper bob. His eyes are likewise copper.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A powerful brothel owner made him what he is. A gifted student he started as a Priest, but he got bored and became a Weaver. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Depressed. Bonds: Family, Mentor, Job. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Tree Shore, Male Tabaxi Cleric 9
Medium (5'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 9 (-1)18 (+4) 17 (+3)19 (+4)
Skills Athletics +3, Nature +7
Senses Passive Perception 13
Languages Common, Giant, Goblin, Celestial, Druidic
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 1600 gp.


Social Check DCs


Silvo Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Silvo took refuge in the ruined castle and found the beat up bow and armor he uses now. After a long history of fighting, Silvo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Nature. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Silvo Wildcloak, Male Halfling Adept 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Halfling, Elven, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 100 gp.


Social Check DCs


Darrak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears white cloth garments or leather armor. His black hair is cut short with large spiked bangs in the front. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.

History: He is a Chromatic Dragon in disguise. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Shepherd

Voice: Pronounces O like U

Attributes [hide]

Darrak Holderhek, Male Dwarf Monk 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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