Thervan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Sage uniform. His auburn hair is braided into rings. He has a dull look in his green eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He has achieved small success as a Sage.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Artistic. Flaws: Greedy, Impulsive. Bonds: Job, Immigrant. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Red spinel (70 gp).
Euron Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. His dark red hair is braided into rings. He has black eyes and a grey hat with a green feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.
History: He was born to loving parents in a slum to the west. He helped his father out around the business and became quite the natural. He has achieved small success as a Banker.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult.
Ideals: Entrepeneur, Logical. Bonds: Poor, Attractive, Job. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Ozyman Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He's since become an addict/alcoholic.
Motivation: To reunite with his absent mother.
Ideals: Optimist. Flaws: Addict. Bonds: Family, Religious, Immigrant. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 79 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 500 pp. Silver comb with moonstones (600 gp). Jeweled anklet (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Solid gold idol (900 gp). Old masterpiece painting (1500 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled gold crown (3000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Medium magic item. 1 Medium magic item.
Kilvar Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and muscular, this southern man wears a robe, a symbol of luck around his neck, and a trident on his belt. He wears his auburn hair down. His thin eyebrows rest above his beady green eyes.
Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Dwarf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Goblin, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


