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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dalgal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He has gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the east. His psionic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Adventurer, Poor. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Dalgal Ungart, Male Dwarf Expert 4
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Rimple Reese, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Tanner uniform. He is bald on top and has large blonde tufts of hair around his ears. His thin eyebrows rest above his beady hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Rimple Reese, Male Gnome Barbarian 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 53 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Mord Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a white and tan handkerchief worn on his right side. His red hair is kept up in a ponytail inside a broad hat. His eyes are amber and beady.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Gifted. Flaws: Ugly, Depressed, Secretive. Bonds: Adventurer, Debt. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Mord Van Es, Male Half-Orc Cleric 14
Medium (5'8") Half-Orc, Lawful Good (CR 14)
Armor Class 11
Hit Points 92 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Medicine +5, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His cinnamon fur is thinning but still full. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Cloak studied abroad. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cloak Shoe, Male Tabaxi Monk 4
Medium (6'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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