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NPC Generator

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Advanced [show]


Qualen Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his green robe. His golden hair is singed and shortened. His eyes are green and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: Qualen lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and to unite with his brother

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Qualen Albaratie, Male Gnome Rogue 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nirgel Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. He has styled his blue hair well, parting it to the left. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Nirgel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nirgel's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to find somewhere to settle down

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Nirgel Dread, Male Tiefling Ranger 4
Medium (5'6") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Tiger eye turquoise (7 gp). 1 Masterwork Common Melee.


Social Check DCs


Frederick Remington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His black hair is thinning but still full. His gray eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Barrister in town.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Job, Poor, Adventurer, In love. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

Frederick Remington, Male Human Bard 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Dench Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his sword always slung over his shoulder. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is red and very short. His eyes are likewise gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Dench and his spouse have recently divorced.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Opinionated. Flaws: Secretive, Antagonistic, Fearful. Bonds: Family. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Dench Yorke, Male Half-Orc Adept 10
Medium (5'2") Half-Orc, Chaotic Good (CR 10)
Armor Class 12
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Athletics +5, Survival +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 160 pp. Brass mug with jade inlays (300 gp). Solid gold idol (500 gp). An abacus with copper, silver and gold markers (80 gp). Jeweled anklet (4000 gp). Gold music box (4000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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