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Advanced [show]


Nuraval Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a falchion on his belt. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. His small hat is riddled with cuts and holes. His eyes are violet.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Family, Religious. Occupation: Baker

Voice: French accent

Attributes [hide]

Nuraval Goblinbane, Male Dwarf Bard 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 89 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)16 (+3) 13 (+1)8 (-1)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a brown poncho over his likewise colored trousers and shirt. His black hair is knotted and matted. He has several tiny topaz earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Fulbar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Fulbar grew up listening to his father's many stories. His childhood dream was to be a Ruler, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business.

Flaws: Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Fulbar Quickstep, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Black opal (900 gp). Citrine (80 gp). Pink pearl (130 gp). White opal (900 gp).


Social Check DCs


Morgran Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Mayor. He has a small bristly mustache and wavy red hair. He has green eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.

History: Morgran was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was an apprentice working in his mother's forge. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Morgran Ironfist, Male Dwarf Barbarian 8
Medium (4'5") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 75 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)11 (+0) 15 (+2)7 (-2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 130 pp. Coral (90 gp). Azurite (10 gp). Jasper (80 gp). Red spinel (90 gp). Pink pearl (90 gp). 1 Minor magic item.


Social Check DCs


Modean Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey tunic with tan highlights, and long violet pants that bunch up around his shoes. His hair, while still mostly purple, has prominent grey streaks. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Modean isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Modean grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Modean. He left for the south, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is content

Ideals: Impeccable. Flaws: Mundane. Bonds: Poor, Criminal record, Immigrant, Slave. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Modean Grief, Male Tiefling Barbarian 2
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 8 (-1)14 (+2)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs

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