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NPC Generator

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Advanced [show]


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He carries a battered sai and tarnished crossbow as well. He has a very tight haircut. His fierce gray eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted martial powers by his dying brother.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Fighting, Persistence, Logical, Gifted. Bonds: Family. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Radomir TellPenny, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Jet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan shirt with thin grey vertical stripes and blue pants. His silver hair is greasy and uncared for. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant, Religious. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Nicor Fluke, Male Tiefling Druid 4
Medium (5'3") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 10000 sp. Citrine (30 gp). Golden yellow topaz (300 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Medrash Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His gold crest is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Medrash lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Medrash Lhamboldennish, Male Dragonborn Fighter 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic, Ignan, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dreali Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear black clothing when he does not wear armor. He has wavy chestnut hair. His eyes are a pleasant gray.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: He has a crush on the local Priest; and to settle down with his crush

Ideals: Athletic, Artistic. Flaws: Shy, Disease. Bonds: Poor, Has a crush. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Dreali Siannodel, Male Elf Cleric 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs

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