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Advanced [show]


Pallabar Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports white clothing, slightly heavier than average wear. His hair is long and black with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His blue unseeing eyes seem to look past you.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He can't help but pocket interesting objects he comes across

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has recently gotten a pet goose that steals things from people.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and seeks redemption

Ideals: Athletic. Flaws: Disease. Bonds: Job, Criminal record, Rich. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Pallabar Munggen, Male Gnome Warlock 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 20 (+5)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 19000 sp. 4 Tanglefoot bags.


Social Check DCs


Joser Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown armored body suit, with a simple grey line shooting up and back down. He keeps his black hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and retire the richest man in the west

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insomniac. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Joser Whispermouse, Male Halfling Bard 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp. Blue quartz (12 gp). Red-brown spinel (150 gp). Moss agate (12 gp).


Social Check DCs


Thamuz Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His white hair is still thick. He has red eyes and a green hat with a black feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Cynical, Insane. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Thamuz Entropy, Male Tiefling Paladin 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Light, Male Tiefling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. His brown hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Impulsive. Bonds: Immigrant, Attractive, Rich, Religious. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Marbas Light, Male Tiefling Expert 2
Medium (6'4") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 8 (-1)20 (+5)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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