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Advanced [show]


Veit Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His red hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Veit wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Veit Burrowfound, Male Dwarf Expert 9
Medium (4'2") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 68 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Beiro Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. With a patchy black beard and wild black hair. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Logical. Flaws: PTSD. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Beiro Iranapha, Male Elf Paladin 13
Medium (5'2") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 77 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Arcana +6, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Auran
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 3000 gp. Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear yellow clothing when he does not wear armor and is in decent physical shape. He has black hair. His eyes are violet and catlike.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast forest. Like his mother and his sister before him, after school he went straight into learning to become a Crown-heir. He has set out to sabotage the competition.

Motivation: To end his boredom; and further expansion of business

Ideals: Philantrophist. Flaws: Mundane. Bonds: Has a crush, Nature, Job. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Expert 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 16
Hit Points 11 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 9 (-1)13 (+1) 19 (+4)9 (-1)
Skills Acrobatics +8, Medicine +7
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +8 / 2d4+5, Grapple +7

Possessions: 800 gp. Freshwater pearl (14 gp). Deep green spinel (100 gp). Deep blue spinel (1400 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black fur is knotted and matted. His eyes are likewise blue.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Three was born with his mother's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Logical. Flaws: Sensitive. Bonds: Rich, Attractive, Family. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Three Of Clay, Male Tabaxi Fighter 3
Medium (6'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 4 Antitoxin. 1 Everburning torch.


Social Check DCs

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