Mogg Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears dark leathers with embroidery. His hair is silver, silky, and of moderate length. His half smiles and brown eyes are beguiling and draw you in.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He never wears the same outfit twice, unless he absolutely has to.
History: Mogg was raised in a hard working conservative environment. He has had some formal music training, and achieved minor success. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: He has money and likes to spend it; and expand his business
Ideals: Artistic. Bonds: Attractive, Job, Rich. Occupation: Dyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Barendd Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man likes to wear violet tank tops with blue pants, and sports empty pouches on his belt. His long white hair reaches down to his waist. His skin is flawless and his gray eyes scan people very quickly.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Barendd was born the youngest of three triplets. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and an old rival family wants him found
Ideals: Fighting, Joker. Bonds: Attractive, Family, Adventurer. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Theodoric Wade, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He has styled his silver hair well, parting it to the left. His violet eyes are slightly larger than normal.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Theodoric was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Painter.
Motivation: To be a Navigator again.
Ideals: Optimist. Flaws: Forgetful. Bonds: Job, Rich. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 800 sp.
Orryn Offund, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His blonde hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the north, but his parents moved at a very young age to the south. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in glaive use. He left for the north, certain he would find work there.
Motivation: Many illithids want him driven away.
Ideals: Fighting. Bonds: Immigrant, Attractive, Enemies. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Peridot (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!


