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NPC Generator

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Advanced [show]


Gorbundus Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His white crest is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the west to a Cartwright, Gorbundus learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Adventurer, Family, Job, Slave. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Gorbundus Bhenkumbyrznaax, Male Dragonborn Warrior 16
Medium (6'3") Dragonborn, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 92 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Auran, Gnome, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3

Possessions: 12000 gp. Onyx (30 gp). Rhodochrosite (9 gp). Bloodstone (30 gp). Golden pearl (160 gp). Amber (160 gp). Banded agate (9 gp). Banded agate (9 gp). Emerald (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his black hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Immigrant, Slave. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Hayhurst, Male Human Warlock 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp.


Social Check DCs


Crampernap Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries shortbows. With bright brown hair and a scraggly beard. His eyes are a pleasant hazel.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: He was raised in a forest tribe. Crampernap liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Tailor job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Enemies, Nature, Job. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Crampernap Fabblestabble, Male Gnome Aristocrat 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Seebo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His brown hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Seebo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Farmer. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult.

Ideals: Persistence. Bonds: Immigrant, Mentor, Job. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Seebo Maekkelferce, Male Gnome Rogue 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Gnome, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 80 gp.


Social Check DCs

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