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Advanced [show]


Crampernap Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. He has no hair. His brown eyes dart from person to person.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Crampernap was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Insane. Bonds: Rich, Slave, Job. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Crampernap Albaratie, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Bloodstone (70 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs


Ishmoz Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ishmoz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Athletic, Extrovert. Flaws: Insane, Mundane. Bonds: Religious. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Ishmoz Shelly, Male Half-Orc Adept 15
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 51 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 11 (+0)13 (+1) 9 (-1)6 (-2)
Skills Nature +6, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +10 / 4d8+5, Ranged +7 / 4d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 300 pp. Golden yellow topaz (1000 gp). Banded agate (12 gp). Red spinel (120 gp). Lapis lazuli (12 gp). Freshwater pearl (12 gp). Jasper (70 gp). Alexandrite (1000 gp). Obsidian (12 gp). Citrine (70 gp). Iolite (70 gp). Jade (120 gp). Red-brown spinel (120 gp). 1 Medium magic item.


Social Check DCs


Gerbo Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He wears suspenders and brown workpants. His shirt is violet, and he wears a heavy brown leather apron most of the time. His brown hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerbo is combative with any and all who dare try his patience in the slightest.

History: Gerbo hails from a village terrorized by illithids. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Criminal record, Enemies. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Gerbo Gobblefirn, Male Gnome Barbarian 12
Small (3'7") Gnome, Neutral Evil (CR 12)
Armor Class 13
Hit Points 125 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 13 (+1)16 (+3)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Amethyst (90 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in earthy colors with a green and blue handkerchief worn on his right side. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Fallond Trueblood, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp.


Social Check DCs

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