Sun On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His black fur is singed and shortened. He has yellow eyes and a brown hat with a red feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.
Motivation: A rival would like him out of the picture; and expand his business
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Weaver
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 12)
Armor Class 14
Hit Points 70 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A small bag of saffron. (10 gp).
Right-Handed Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He is physically well-built. He has dyed his greying orange fur a little too much giving a sharp orange color. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a plains tribe. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.
Motivation: Further expansion of business; and wants to raise his children well
Ideals: Gifted. Bonds: Family, Nature, Immigrant, Job. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 18)
Armor Class 14
Hit Points 183 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 19 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Orc, Druidic, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
Possessions: 5000 gp. Coral (70 gp). Iolite (40 gp). Black pearl (1600 gp). Fiery yellow corundum (1100 gp). Alexandrite (1600 gp). Blue star sapphire (1100 gp). Zircon (40 gp). Deep blue spinel (1600 gp). Pink pearl (70 gp). Pink pearl (70 gp). Black pearl (1600 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Smoky quartz (40 gp). Bloodstone (40 gp). Golden yellow topaz (1600 gp). Malachite (7 gp). Sard (40 gp). Star rose quartz (40 gp). Zircon (40 gp). Chrysoberyl (70 gp). Deep green spinel (70 gp). Moss agate (7 gp). Moonstone (40 gp). Jade (70 gp). Malachite (7 gp). Emerald (1100 gp). Coral (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Drogo Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His red hair is knotted and matted. His gray eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has a minor phobia of water and hates getting wet.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Flaws: Fearful, Disease. Bonds: Rich, Enemies, Debt. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 5000 sp. A silver and pearl hairclip (80 gp). A small bag of saffron. (80 gp).
Fibblestib Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male dresses like a well dressed Tanner does. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a broad hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.
History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Insane. Bonds: Job, Attractive, Military, Rich. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 2000 cp.
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