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NPC Generator

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Advanced [show]


Mormo Allure, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports black clothing, slightly heavier than average wear. His hair, while still mostly purple, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.

History: Mormo was raised in a hard working conservative environment. After coming to the age of reason, Mormo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Mormo Allure, Male Tiefling Fighter 6
Medium (5'7") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Vlorn Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His silver hair is heavily combed to the left. His ears are large.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Extrovert, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Vlorn Swiftwhistle, Male Halfling Warrior 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 15
Hit Points 13 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 8 (-1)16 (+3) 17 (+3)17 (+3)
Skills Insight +5, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Ignan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Clerebold Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large black jacket. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Clerebold took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Cynical, Addict, Racist. Bonds: Military, Nature. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Clerebold Hadleigh, Male Human Sorcerer 9
Medium (6'4") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 20000 cp.


Social Check DCs


Altho Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey wide-brimmed hat and grey clothes. His black hair has been sun bleached extensively. He has gleaming, smiling violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Altho hails from a village terrorized by dire rats. A gifted student he started as a Weaver, but he got bored and became a Shipwright. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: Many dire rats want him driven away; and to protect his home

Ideals: Joker. Bonds: Attractive, Enemies, Job, Guardian. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Altho Goodearth, Male Halfling Adept 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp. 1 Darkwood Buckler.


Social Check DCs

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