Hogar Yorke, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a blue vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Hogar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the west to a Dyer, Hogar learned a great deal about his father's area of expertise. Through the years after Hogar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hogar's father didn't care for him much, and the feeling was mutual. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: To reunite with his absent father; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 300 gp. Coral (140 gp). Sard (80 gp). Red-brown spinel (140 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Thamuz has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Immigrant, Military. Occupation: Butcher
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 70 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Hobart Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male is renowned for his bright blue suits and hats. He is tall, broad shouldered and powerfully built. He wears his golden hair up. He has a dull look in his gray eyes.
Personality: He dislikes all the random violence that takes place in the north. He has a small toy that he constantly fidgets with.
History: Born in the north to a Masseuse, Hobart learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has achieved small success as a Masseuse.
Motivation: A deep hatred of gnolls; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Addict. Bonds: Job, Adventurer, Enemies. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 14)
Armor Class 11
Hit Points 70 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Halfling, Ignan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 1000 pp. Red garnet (160 gp). Smoky quartz (50 gp). Rose (50 gp). Eye agate (12 gp). Fiery yellow corundum (1200 gp). Freshwater pearl (12 gp). Malachite (12 gp). Red spinel (160 gp). Brown diamond (3000 gp). Chrysoprase (50 gp). Blue star sapphire (1200 gp). Chalcedony (50 gp). White opal (1200 gp). Rose (50 gp). Star rose quartz (50 gp). Black pearl (600 gp). 1 Minor magic item.
Jabbie Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tan vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

