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Advanced [show]


Bilbron Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" northern man, he wears baggy black pantaloons and a pastel scarf. He keeps his long black hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Farmer business at a young age. A gifted student he started as a Fortune-teller, but he got bored and became a Farmer. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Nature, Job. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Bilbron Munggen, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Valafar Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His dark red hair is thinning but still full. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Valafar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Valafar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Valafar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Valafar Fate, Male Tiefling Monk 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)13 (+1) 15 (+2)19 (+4)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dynamic Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly hammers and rapiers. He has styled his beige fur well, parting it to the left. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich northern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Bonds: Attractive, Criminal record, Rich. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dynamic Of Wine, Male Tabaxi Cleric 12
Medium (5'1") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 111 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)17 (+3) 14 (+2)11 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 19000 sp. Iolite (70 gp). Banded agate (7 gp). Jasper (70 gp). Violet garnet (1200 gp). Sard (70 gp). Hematite (7 gp). Deep blue spinel (1200 gp). Eye agate (7 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Tailor uniform. He wears his chestnut hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the west to a Tailor, Watson learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Flaws: Depressed. Bonds: Job, Attractive, Adventurer. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Watson Tealeaf, Male Halfling Expert 15
Small (3'1") Halfling, Neutral Good (CR 15)
Armor Class 15
Hit Points 110 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +9, Deception +7
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +7

Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled anklet (3000 gp). Jeweled electrum ring (8000 gp). Gold dragon comb with red garnet eye (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (70 gp). An abacus with copper, silver and gold markers (70 gp). Old masterpiece painting (1200 gp). Silver comb with moonstones (800 gp).


Social Check DCs

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