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Advanced [show]


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. His hair is red and curly. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: Born to a Healer, his father struggled to pay the bills. Ozyman was born on a far eastern plains where he grew up under the tutelage of his father, an expert Soapmaker. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion

Flaws: Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Ozyman Stoutman, Male Halfling Warlock 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 3000 cp. 1 Banded mail.


Social Check DCs


Fenriz Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'10" and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His right hand appears badly burned and disfigured. His purple hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a necromancer, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He desires power and/or immortality; and revenge

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Fenriz Pursuit, Male Tiefling Rogue 5
Medium (6'10") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Moss agate (6 gp). Deep green spinel (40 gp). Golden pearl (40 gp).


Social Check DCs


Flask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear tan pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. He has no fur. His amber eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His mother raised him in a mountain cabin. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 2 years later his spouse died after the birth of his son. Heartbroken, Flask never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Slave, In love, Nature. Occupation: Sailor

Voice: Boston accent

Attributes [hide]

Flask Of Wine, Male Tabaxi Monk 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)14 (+2) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Carrie Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His moppish blonde hair is in a traditional bowl cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich northern family. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and many gnolls want him driven away

Flaws: Insane, PTSD. Bonds: Enemies, Criminal record, Rich. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Carrie Tiltathana, Male Elf Monk 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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